C Code
- Ruben van Breda
- Sep 2, 2020
- 1 min read

Access a few of my projects written in the c programming language.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MeleeEnemy : Enemy
{
 public float stopDistance = 5f;
 public float retreatDistance = 2f;
 public float outOfDistance = 20; // if distance is greater than   this , do nothing
 public float attackTime;
 public float attackSpeed;
 public float dist;
 public override void Start(){
 base.Start();
        attackTime = Random.Range(1,attackTime);
    }

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